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The Messenger
The Messenger
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The Messenger

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If your question isn’t answered in the FAQ, send it to info@sabotage.com or ask the team on Discord.

Question & Answers

  • Phobekins

    How long does it take to beat The Messenger?

    Most players complete the game in 12 to 15 hours, depending on their platforming skills. If you are a completionist, a couple more hours might be required to find and complete the dozens of optional challenge rooms.

  • Phobekins

    What were the main inspirations for The Messenger?

    All things retro gaming! Our goal is to capture the essence of the games we fell in love with growing up in the 90s, and present experiences with a similar aesthetic that have a modern take on the game design side. Amongst the big ones in our hearts are Ninja Gaiden, Chrono Trigger, and Monkey Island.

  • Phobekins

    How fun is The Messenger?

    We are biased, but over a thousand player reviews aren’t.

    Also, some Youtube Superstars made videos about the game. Like this one.

    Also, the game won numerous awards.

  • Phobekins

    Will there be a sequel to the game?

    Only time will tell, but The Messenger’s world certainly conceals enough backstory to allow for more adventures!

  • Phobekins

    How can I report a bug?

    You can either send us a bug report at bugs@sabotagestudio.com or in the #bugs channel on Discord. Please include the following information
    -Platform
    -Level
    -Bug explanation
    -Reproduction steps
    -Any other details

  • Phobekins

    Where can I listen to the game music?

    You can buy it on Steam (8bit/16bit) if you feel like supporting the team, or you can get it for free on these platforms :
    -Youtube (8bit/16bit)
    -Bandcamp (8bit/16bit)
    -Spotify (8bit/16bit)

  • Phobekins

    Where can I learn more about the game universe?

    The community maintains a wiki about every single detail of the game, and a lot of our members love sharing theories and takeaways on the unexpectedly deep lore or our game world. Curious and inquisitive minds are always welcome, feel free to come talk with us on Discord!

  • Phobekins

    How can I support you guys?

    Here are a couple things that helps us :
    -Telling your friends about the game
    -Sharing our social media posts
    -Participating on Discord
    -Buying some Merch

  • Phobekins

    Is The Messenger a difficult game?

    It is challenging, but not punitive. Thanks to Quarble, our hero’s demon familiar, The Messenger gets teleported back to the latest checkpoint upon death, and checkpoints are abundant.

    Some bosses might be complex for more casual gamers, but each of them has a clear strategy to execute which can easily be found online, or by asking for advice to our friendly community on Discord.

  • Phobekins

    Will The Messenger come out on more platforms?

    We are a small team but are dedicated to putting the game in the hands of all who want to play it. We are looking to port the game to as many platforms as possible over time, but we cannot commit on dates at the moment.

  • Phobekins

    Can you speedrun The Messenger?

    Absolutely! The Messenger has been designed with speedrunners in mind, where each mechanic can be fully used to optimize paths and display skill mastery in a way viewers can read even if they can’t execute. In the hands of a skilled speedrunner, our ninja truly looks the part!

    There are currently 4 different popular runs : 8-bit, linear, any% and 100%. Visit the Speedrun section to learn more about the techniques.

  • Phobekins

    Do you need help building more awesome games?

    Our team is pretty complete at the moment, but that could change in the future. Send us your resume at jobs@sabotagestudio.com and we’ll get in touch with you if we feel like there is a fit.

  • Phobekins

    I'm blocked at a boss, can you guys help me?

    Of course. Join our community on Discord, many veterans will be available to answer your questions, explain advanced techniques and send you the right video links.

  • Phobekins

    How do I get in touch with the team?

    The best way to get in touch with us is through Discord. The whole team is there on weekdays and it’s the best way to get a quick answer. The second best way is by sending us an email at info@sabotagestudio.com.

  • Phobekins

    Do you even cloudstep?

    Want to learn about the thought process behind Cloudstepping, our twist on the classic double jump mechanic? Thierry and Philippe wrote an in-depth article on Gamasutra, reminiscing about the early days of The Messenger’s pre-production.

The Messenger Picnic Panic
  • Phobekins

    How do you start the DLC?

    The entry point is in the shop after you beat the main game’s final boss. Look for the palm tree neon sign.

  • Phobekins

    Can I expect more DLC in the future?

    Picnic Panic was developed for free to thank everyone who supported us with the initial game’s launch. What the future holds for The Messenger has yet to be determined.

  • Phobekins

    Does the Picnic Panic story start at the end of the main game?

    Sort of, but it also takes place in an alternate timeline.

  • Phobekins

    What’s new in the DLC?

    3 new levels, including a surf level, 3 new boss fights, 18 original music tracks and of course, plot twists that are better left unspoiled.

  • Phobekins

    Why does it take place in the tropics?

    Because even ninjas need vacation!

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Sabotage Studio, inc
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Devolver Digital
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©2023 Sabotage Studio, inc.
All rights reserved.
Sabotage Studio, inc
Sabotage Studio, inc
Devolver Digital
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